DUB is a grassroots alliance of faculty, students, researchers, and industry partners interested in Human Computer Interaction & Design at the University of Washington. The DUB acronym stands for Design, Use, Build.
Our mission is to bring together an interdisciplinary group of people to share ideas, collaborate on research, and advance teaching related to the interaction between design, people, and technology. DUB began when we recognized a strength of Human Computer Interaction & Design across many units at the University of Washington. For more than 10 years, DUB has helped bring these people and perspectives together through events that include weekly seminars, quarterly lunches, and yearly retreats. DUB’s interdisciplinary environment is one of the world’s most vibrant communities for research and education in Human Computer Interaction & Design.
If you are new to DUB, the best way to start participating is to:
As a grassroots organization, DUB is based in members of the community coordinating its activities and events.
DUB’s primary activities are coordinated by faculty, students, and researchers from across the DUB community. If you have a question or suggestion about one of these activities, or would like to take on a larger role in DUB and the coordination of such activities, reach out to one or more of the DUB Coordinators.
Additional activities and events are more ad-hoc and coordinated directly by members of the DUB community. If you are interested in such an activity or event, then just coordinate a group. Prior examples of such events include:
Whether you are a faculty, student, or researcher, one of the best places to start in organizing an activity or event is by reaching out on the faculty or general channels of the DUB Slack. We have a set of templates and checklists that can help you coordinate such an activity or event.
If you have other ideas for DUB, talk with the DUB Coordinators, reach out on the faculty or general channels of the DUB Slack to gauge interest, or chat about your idea with others at the start of a DUB seminar.
DUB’s primary activities are coordinated by faculty, students, and researchers from across the DUB community. If you have a question or suggestion about one of these activities, or would like to take on a larger role in DUB and the coordination of such activities, reach out to one or more of the DUB Coordinators.
Overall
Director
James Fogarty
Student Coordinators
Daniel Campos Zamora, Miranda Wei
Seminar
Email Contact
speak [at] dub [dot] washington [dot] edu
Student Coordinators
Spencer Williams, Lotus Zhang, Alex Okeson, Neilly Tan
Videos and Vimeo
Eric Yu
Community Day
Email Contact
dub-retreat [at] uw [dot] edu
2024 Coordinators
Ana Pinto da Silva, Kurtis Heimerl, Jaime Snyder
Doctoral Consortium
2024 Student Coordinators
Jae Lee, Nina Lutz
Website
Email Contact
dub-web [at] dub [dot] washington [dot] edu
Coordinators
James Fogarty
GitHub Repository
Medium Curation
Coordinator
Sean Munson
Medium Blog
The DUB mailing lists are the primary channel for DUB announcements. They are for faculty, students, researchers, and industry partners with an interest in Human Computer Interaction & Design at the University of Washington.
We prefer you subscribe using your official email address (e.g., a University of Washington address).
General DUB-related announcements and information.
In addition to joining the main list, join more focused lists for additional announcements.
Faculty-specific DUB-related announcements and information.
Student-specific DUB-related announcements and information.
Join the DUB Slack workspace for lightweight and social coordination in the DUB community.
Lightweight and social coordination.
Consistent with DUB’s grassroots organization, email can be sent directly to the lists (i.e., you do not need to ask a coordinator to send announcements on your behalf). The DUB mailing lists are configured to allow University of Washington addresses to send directly to the lists, while email sent from other addresses will be delayed by moderation.
When deciding what content is appropriate to send, please remember the general DUB list reaches more than 1000 people. If that audience is not right for your email, consider directly contacting one or more of the DUB Coordinators, or consider the DUB Slack as a more lightweight and social channel to the DUB community.
We encourage the DUB community to include DUB in their presentations, posters, papers, and other materials.
DUB branding is never intended to compete with another brand (e.g., department, research lab, company). The strength of DUB is that it brings together people from many different perspectives. Our logo therefore intentionally does not resemble the logo of a typical department. It instead conveys that DUB emerges from our coming together.
This page aims to provide high-quality images of the DUB logo for inclusion in your materials. We would prefer to keep a small number of high-quality images in use among the DUB community. If there is a combination or size you would like that is not already here, please ask for it to be added. Please do not create images that introduce new colors, stretch or outline the logo, or reorganize “DESIGN USE BUILD”.
Logo with Right Text |
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Purple & Green on Transparent |
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Black & Green on Transparent |
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White & Green on Transparent |
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Purple on Transparent |
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Black on Transparent |
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White on Transparent |
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Logo with Bottom Text |
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Purple & Green on Transparent |
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Black & Green on Transparent |
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White & Green on Transparent |
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Purple on Transparent |
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Black on Transparent |
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White on Transparent |
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Logo Only |
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Purple on Transparent |
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Black on Transparent |
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White on Transparent |
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Logo Square |
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White on Purple |
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Purple on White |
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Colors |
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Purple |
#4b2e83
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Green |
#4cdc31
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Black |
#000000
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White |
#ffffff
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Font |
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Brandon | Light, Medium, and Black |
DUB is not an academic department, so prospective students join DUB by joining a department or program that participates in the University of Washington’s Human Computer Interaction & Design community.
Doctoral students involved in DUB come from a variety of programs across the University of Washington. Students must apply and be accepted to one of the individual DUB departments. However, it is common to see students working with faculty from across the units involved in DUB, common to see joint advising by faculty in multiple departments, and common to see thesis committees comprising faculty from multiple departments. There are also many collaborative student research projects across departments.
Please see the individual pages for each of the associated Ph.D. programs:
If you are unsure which program is the right fit for you, please talk directly with the departments.
You can also apply to multiple programs. The important thing is to come join us!
DUB faculty collaborate in leadership of the Master of Human-Computer Interaction + Design (MHCI+D) program. This brings together together DUB’s cross-campus perspectives in Human Computer Interaction & Design education.
Departments in the DUB community also continue to offer their high-quality graduate programs that go more in-depth in the specific fields. The demand is high for all of these competitive, world-class programs.
If you are unsure which program is the right fit for you, please talk directly with the departments.
You can also apply to multiple programs. The important thing is to come join us!
DUB faculty coordinate a set of summer REU activities for undergraduates from within and outside the University of Washington. Information about the Summer 2024 program can found here: