DUB Seminar will be conducted using Zoom, via an invitation distributed to the DUB mailing list. Participants who are logged into Zoom using a UW account will be directly admitted, and participants who are not logged in to a UW account will be admitted using a Zoom waiting room.
Towards a goal of more human-centered computing, I believe that interaction must be grounded in the physical world and leverage our innate abilities for spatial cognition and dexterous manipulation with our hands. By creating interfaces that allow for richer physical interaction, such as bimanual, whole hand haptic exploration, these systems can help people with different abilities (e.g., children, people with visual impairments, or even expert designers) better understand and interact with information. My work in Human Computer Interaction addresses a central challenge in the widespread adoption of such tangible user interfaces – how can we create physical interactive displays that update dynamically, and what are the interaction techniques and enabling technologies necessary to support such systems? This talk will focus on recent work exploring those questions through the development of new 3D tactile displays for interacting with spatial information in Virtual Reality, interfaces for people who are blind and visually impaired to author 3D models, and enabling technologies (including electrostatic adhesion and perceptual illusions) to make these devices low cost and high resolution.
Sean Follmer is an Assistant Professor of Mechanical Engineering and Computer Science (by courtesy) at Stanford University. His Research in Human Computer Interaction, Haptics, and Human Robot Interaction explores the design of novel tactile physical interfaces and robotic devices. Dr. Follmer directs the Stanford SHAPE Lab and is a faculty member of the Stanford HCI Group. Dr. Follmer received a PhD and a Masters from the MIT Media Lab in 2015 and 2011 (respectively) for his work in human-computer interaction, and a BS in Engineering from Stanford University. His talk featured on TED.com was named one of the best science and tech TED talks of 2015 and has been viewed more than 1.5 million times. He has received numerous awards for his research such as an Alfred P. Sloan Fellowship, NSF CAREER Award, Google Faculty Research Award, and 17 Best Paper Awards and nominations from premier conferences in human-computer interaction.