In this talk, I will illustrate my vision of mixed reality prototyping, describe the anatomy of mixed reality prototypes and what can be learned and how, with relatively little time and effort. I will start with a brief overview of the human-computer interaction research focused on mixed reality interfaces in my lab at Michigan over the last three years. I will then structure the talk around recent projects exploring how to enable rapid prototyping of mixed reality interfaces with limited technical skill and no need for programming. The first project will focus on 2D/3D content creation employing physical prototyping using paper and Play-Doh. The second project will focus on using emerging templates and workflows in combination with Wizard of Oz to support prototyping of interactive mixed reality interfaces from paper. Based on these projects, I hope to illustrate possible directions to enable broader participation in the design process by empowering non-technical designers to create complex mixed reality experiences.
Michael Nebeling (http://michael-nebeling.de) is an Assistant Professor at the University of Michigan where he leads the Information Interaction Lab (https://mi2lab.com). His lab investigates new techniques, tools, and technologies that enable users to interact with information in more natural and powerful ways, and also make it easier for designers to create more usable and effective interfaces. The vision behind his more recent work is to make the creation of augmented and virtual reality interfaces as easy and flexible as paper prototyping. His work has received eight Best Paper awards and Honorable Mentions at the premier HCI conferences. He regularly serves on the program committees of the ACM CHI, UIST, and EICS conferences. He received a 2018 Disney Research Faculty Award and a Mozilla Research award. He joined Michigan in 2016 after completing a postdoc in the HCI Institute at Carnegie Mellon University and a PhD in the Department of Computer Science at ETH Zurich.