HCI & Design at the University of Washington will again have a large and quality presence at CHI 2021,
the flagship annual conference for research and practice across all areas of HCI & Design.
University of Washington authors contributed to 50 papers that are to be presented at CHI 2021,
including 4 selected for Best Paper Award recognition (given to the top 1% of submissions)
and 11 selected for Best Paper Honorable Mention recognition (given to the top 5% of submissions).
This presence draws upon more than 10 different University of Washington departments and programs.
As in all aspects of DUB, interdisciplinary perspectives are the key to great research.
Congratulations to all of these authors,
and to our outstanding colleagues and collaborators from industrial research and universities around the world.
We are also happy to celebrate the induction of Jeffrey Heer into the CHI Academy.
As we plan for a virtual CHI 2021, we look forward to connecting around this research!
Falx: Synthesis-Powered Visualization Authoring
Chenglong Wang
UW Computer Science & Engineering
Yu Feng
University of California Santa Barbara
Rastislav Bodik
UW Computer Science & Engineering
Isil Dillig
University of Texas
Alvin Cheung
University of California Berkeley
Amy J Ko
UW Information School
Heuristic Evaluation of Conversational Agents
Raina Langevin
UW Human Centered Design & Engineering
Benjamin R Cowan
University College Dublin
Tad Hirsch
Northeastern University
Gary Hsieh
UW Human Centered Design & Engineering
"That courage to encourage": Participation and Aspirations in Chat-based Peer Support for Youth Living with HIV
Naveena Karusala
UW Computer Science & Engineering
David Odhiambo Seeh
Kenyatta National Hospital
Cyrus Mugo
Kenyatta National Hospital
Brandon Guthrie
UW Global Health
Megan A Moreno
University of Wisconsin
Grace John-Stewart
UW Global Health
Irene Inwani
Kenyatta National Hospital
Richard Anderson
UW Computer Science & Engineering
Keshet Ronen
UW Global Health
The Show Must Go On: A Conceptual Model of Conducting Synchronous Participatory Design with Children Online
Kung Jin Lee
UW Information School
Wendy Roldan
UW Human Centered Design & Engineering
Tian Qi Zhu
UW Human Centered Design & Engineering
Harkiran Kaur Saluja
UW Information School
Britnie Chin
UW Human Centered Design & Engineering
Yilin Zeng
UW Human Centered Design & Engineering
Jin Ha Lee
UW Information School
Jason Yip
UW Information School
Auditing E-Commerce Platforms for Algorithmically Curated Vaccine Misinformation
Prerna Juneja
UW Information School
Tanushree Mitra
UW Information School
Do Cross-Cultural Differences in Visual Attention Patterns Affect Search Efficiency on Websites?
Amanda Baughan
UW Computer Science & Engineering
Nigini Oliveira
UW Computer Science & Engineering
Tal August
UW Computer Science & Engineering
Naomi Yamashita
Nippon Telegraph and Telephone Corporation
Katharina Reinecke
UW Computer Science & Engineering
In Tension with Progression: Grasping the Frictional Tendencies of Speculative, Critical, and other Alternative Designs
James Pierce
UW Art + Art History + Design / University of California Berkeley
Medical Maker Response to COVID-19: Distributed Manufacturing Infrastructure for Stop Gap Protective Equipment
Udaya Lakshmi
Georgia Institute of Technology
Megan Hofmann
Carnegie Mellon University
Kelly Mack
UW Computer Science & Engineering
Scott E Hudson
Carnegie Mellon University
Jennifer Mankoff
UW Computer Science & Engineering
Rosa I Arriaga
Georgia Institute of Technology
Remote Learners, Home Makers: How Digital Fabrication Was Taught Online During a Pandemic
Gabrielle Benabdallah
UW Human Centered Design & Engineering
Sam Bourgault
University of California Santa Barbara
Nadya Peek
UW Human Centered Design & Engineering
Jennifer Jacobs
University of California Santa Barbara
Scraps: Enabling Contextual Mobile Capture, Contextualization, and Use of Document Resources}
Amanda Swearngin
UW Computer Science & Engineering
Victor Poznanski
Microsoft
Mark Encarnación
Microsoft
Significant Otter: Understanding the Role of Biosignals in Communication
Fannie Liu
Snap / Carnegie Mellon University
Chunjong Park
UW Computer Science & Engineering
Laura Dabbish
Carnegie Mellon University
Geoff Kaufman
Carnegie Mellon University
Andrés Monroy-Hernández
Snap
Tabletop Games in the Age of Remote Collaboration: Design Opportunities for a Socially Connected Game Experience
Ye Yuan
University of Minnesota
Jan Cao
Northwestern University
Ruotong Wang
UW Computer Science & Engineering
Svetlana Yarosh
University of Minnesota
The Right to Help and the Right Help: Fostering and Regulating Collective Action in a Medical Making Reaction to COVID-19
Megan Hofmann
Carnegie Mellon University
Udaya Lakshmi
Georgia Institute of Technology
Kelly Mack
UW Computer Science & Engineering
Scott E Hudson
Carnegie Mellon University
Rosa I Arriaga
Georgia Institute of Technology
Jennifer Mankoff
UW Computer Science & Engineering
What Do We Mean by "Accessibility Research"? A Systematic Review of Accessibility Papers in CHI and ASSETS from 1994 to 2019
Kelly Mack
UW Computer Science & Engineering
Emma J McDonnell
UW Human Centered Design & Engineering
Dhruv Jain
UW Computer Science & Engineering
Lucy Lu Wang
Allen Institute for Artificial Intelligence
Jon E Froehlich
UW Computer Science & Engineering
Leah Findlater
UW Human Centered Design & Engineering
``You Gotta Watch What You Say'': Surveillance of Communication with Incarcerated People
Kentrell Owens
UW Computer Science & Engineering / Carnegie Mellon University
Camille Cobb
Carnegie Mellon University
Lorrie Cranor
Carnegie Mellon University
Armed in ARMY: A Case Study of How BTS Fans Successfully Collaborated to #MatchAMillion for Black Lives Matter
So Yeon Park
Stanford University
Nicole K Santero
University of Nevada Las Vegas
Blair Kaneshiro
Stanford University
Jin Ha Lee
UW Information School
Augmenting Scientific Papers with Just-in-Time, Position-Sensitive Definitions of Terms and Symbols
Andrew Head
University of California Berkeley
Kyle Lo
Allen Institute for Artificial Intelligence
Dongyeop Kang
University of California Berkeley
Raymond Fok
UW Computer Science & Engineering
Sam Skjonsberg
Allen Institute for Artificial Intelligence
Daniel S Weld
UW Computer Science & Engineering / Allen Institute for Artificial Intelligence
Marti Hearst
University of California Berkeley
Auth+Track: Enabling Authentication Free Interaction on Smartphone by Continuous User Tracking
Chen Liang
Tsinghua University
Chun Yu
Tsinghua University
Xiaoying Wei
Tsinghua University
Xuhai Xu
UW Information School
Yongquan Hu
Tsinghua University
Yuntao Wang
Tsinghua University
Yuanchun Shi
Tsinghua University
Beyond Kant and Bentham: How Ethical Theories are being used in Artificial Moral Agents
John Zoshak
UW Human Centered Design & Engineering
Kristin Dew
UW Human Centered Design & Engineering
Connected Learning, Collapsed Contexts: Examining Teens’ Sociotechnical Ecosystems Through the Lens of Digital Badges
Caroline Pitt
UW Information School
Brandyn S Boyd
UW Information School
Nikki Demmel
UW Information School
Katie Davis
UW Information School
Data Epics: Embarking on Literary Journeys of Home Internet of Things Data
Audrey Desjardins
UW Art + Art History + Design
Heidi R Biggs
Pennsylvania State University
Designing Telepresence Drones to Support Synchronous, Mid-air, Remote Collaboration: An Exploratory Study
Mehrnaz Sabet
Cornell University
Mania Orand
UW Human Centered Design & Engineering
David W McDonald
UW Human Centered Design & Engineering
Detecting Depression and Predicting its Onset Using Longitudinal Symptoms Captured by Passive Sensing: A Machine Learning Approach With Robust Feature Selection
Prerna Chikersal
Carnegie Mellon University
Afsaneh Doryab
University of Virginia
Michael J Tumminia
University of Pittsburgh
Daniella Villalba
Carnegie Mellon University
Janine M Dutcher
Carnegie Mellon University
Xinwen Liu
Carnegie Mellon University
Sheldon Cohen
Carnegie Mellon University
Kasey Creswell
Carnegie Mellon University
Jennifer Mankoff
UW Computer Science & Engineering
David Creswell
Carnegie Mellon University
Mayank Goel
Carnegie Mellon University
Anind K Dey
UW Information School
Digital Design Marginalization: New Perspectives on Designing Inclusive Interfaces
Jaisie Sin
University of Toronto
Rachel L Franz
UW Information School
Cosmin Munteanu
University of Toronto
Barbara Barbosa Neves
University of Melbourne
Does the Whole Exceed its Parts? The Effect of AI Explanations on Complementary Team Performance
Gagan Bansal
UW Computer Science & Engineering
Tongshuang Wu
UW Computer Science & Engineering
Joyce Zhou
UW Computer Science & Engineering
Raymond Fok
UW Computer Science & Engineering
Marco Tulio Ribeiro
Microsoft
Daniel S Weld
UW Computer Science & Engineering
Do You Really Need to Know Where 'That' Is? Enhancing Support for Referencing in Collaborative Mixed Reality Environments
Janet G Johnson
University of California San Diego
Danilo Gasques
University of California San Diego
Tommy Sharkey
University of California San Diego
Evan Schmitz
UW Human Centered Design & Engineering
Nadir Weibel
University of California San Diego
Examining Visual Semantic Understanding in Blind and Low-Vision Technology Users
Venkatesh Potluri
UW Computer Science & Engineering
Tadashi E Grindeland
UW Computer Science & Engineering
Jon E Froehlich
UW Computer Science & Engineering
Jennifer Mankoff
UW Computer Science & Engineering
Facilitating Text Entry on Smartphones with QWERTY Keyboard for Users with Parkinson’s Disease
Yuntao Wang
Tsinghua University / UW Computer Science & Engineering
Ao Yu
Tsinghua University
Xin Yi
Tsinghua University
Yuanwei Zhang
UW Global Innovation Exchange
Ishan Chatterjee
UW Computer Science & Engineering
Shwetak N Patel
UW Computer Science & Engineering / UW Electrical Engineering
Yuanchun Shi
Tsinghua University
Figaro: A Tabletop Authoring Environment for Human-Robot Interaction
David J Porfirio
University of Wisconsin
Laura Stegner
University of Wisconsin
Maya Cakmak
UW Computer Science & Engineering
Allison Sauppe
University of Wisconsin La Crosse
Aws Albarghouthi
University of Wisconsin
Bilge Mutlu
University of Wisconsin
How the Design of YouTube Influences User Sense of Agency
Kai Lukoff
UW Human Centered Design & Engineering
Ulrik Lyngs
University of Oxford
Himanshu Zade
UW Human Centered Design & Engineering
J Vera Liao
UW Human Centered Design & Engineering
James Choi
UW Human Centered Design & Engineering
Kaiyue Fan
UW Human Centered Design & Engineering
Sean A Munson
UW Human Centered Design & Engineering
Alexis Hiniker
UW Information School
How WEIRD is CHI?
Sebastian Linxen
University of Basel
Christian Sturm
Hamm-Lippstadt University of Applied Sciences
Florian Brühlmann
University of Basel
Vincent Cassau
Hamm-Lippstadt University of Applied Sciences
Klaus Opwis
University of Basel
Katharina Reinecke
UW Computer Science & Engineering
HulaMove: Using Commodity IMU for Waist Interaction
Xuhai Xu
UW Information School
Tianyi Yuan
Tsinghua University
Liang He
UW Computer Science & Engineering
Xin Liu
UW Computer Science & Engineering
Yukang Yan
Tsinghua University
Yuntao Wang
Tsinghua University
Yuanchun Shi
Tsinghua University
Jennifer Mankoff
UW Computer Science & Engineering
Anind K Dey
UW Information School
“I Am Iron Man” Priming Improves the Learnability and Memorability of User-Elicited Gestures
Abdullah Ali
UW Information School
Meredith Ringel Morris
Microsoft
Jacob O Wobbrock
UW Information School
LightWrite: Teach Handwriting to The Visually Impaired with A Smartphone
Zihan Wu
Tsinghua University / University of Michigan
Chun Yu
Tsinghua University
Xuhai Xu
UW Information School
Tong Wei
Tsinghua University
Tianyuan Zou
Tsinghua University
Ruolin Wang
University of California Los Angeles
Yuanchun Shi
Tsinghua University
PhraseFlow: Designs and Empirical Studies of Phrase-Level Input
Mingrui Ray Zhang
UW Information School
Planning for Natural Language Failures with the AI Playbook
Matthew K Hong
UW Biomedical Informatics and Medical Education
Saleema Amershi
Microsoft
ProxiMic: Convenient Voice Activation via Close-to-Mic Speech Detected by a Single Microphone
Yue Qin
Tsinghua University / Ministry of Education
Chun Yu
Tsinghua University / Ministry of Education
Zhaoheng Li
Tsinghua University
Mingyuan Zhong
UW Computer Science & Engineering
Yukang Yan
Tsinghua University
Yuanchun Shi
Tsinghua University / Ministry of Education
Revamp: Enhancing Accessible Information Seeking Experience of Online Shopping for Blind or Low Vision Users
Ruolin Wang
University of California Los Angeles
Zixuan Chen
University of California Los Angeles
Mingrui Ray Zhang
UW Information School
Zhaoheng Li
Tsinghua University
Zhixiu Liu
Stanford University
Zihan Dang
University of California Los Angeles
Chun Yu
Tsinghua University
Xiang 'Anthony' Chen
University of California Los Angeles
Spacewalker: Rapid UI Design Exploration Using Lightweight Markup Enhancement and Crowd Genetic Programming
Mingyuan Zhong
UW Computer Science & Engineering
Stitching Together the Experiences of Disabled Knitters
Taylor Gotfrid
UW Computer Science & Engineering
Kelly Mack
UW Computer Science & Engineering
Kathryn J Lum
UW Computer Science & Engineering
Evelyn Yang
UW Computer Science & Engineering
Jessica Hodgins
Carnegie Mellon University
Scott E Hudson
Carnegie Mellon University
Jennifer Mankoff
UW Computer Science & Engineering
Taking the Long, Holistic, and Intersectional View to Women’s Wellbeing
Neha Kumar
Georgia Institute of Technology
Naveena Karusala
UW Computer Science & Engineering
Azra Ismail
Georgia Institute of Technology
Anupriya Tuli
Indraprastha Institute of Information Technology Delhi
The Kids Are / Not / Sort of All Right: Technology’s Complex Role in Teen Wellbeing During COVID-19
Caroline Pitt
UW Information School
Leila Zelnick
UW Nephrology
Katie Davis
UW Information School
“They don’t always think about that”: Translational Needs in the Design of Personal Health Informatics Applications
Susanne Kirchner
UW Human Centered Design & Engineering
Jessica Schroeder
UW Computer Science & Engineering
James Fogarty
UW Computer Science & Engineering
Sean A Munson
UW Human Centered Design & Engineering
Tools, Tricks, and Hacks: Exploring Novel Digital Fabrication Workflows on #PlotterTwitter
Hannah Rose Twigg-Smith
UW Human Centered Design & Engineering
Jasper Tran O'Leary
UW Computer Science & Engineering
Nadya Peek
UW Human Centered Design & Engineering
Understanding Analytics Needs of Video Game Streamers
Keri Mallari
UW Human Centered Design & Engineering
Spencer Williams
UW Human Centered Design & Engineering
Gary Hsieh
UW Human Centered Design & Engineering
Understanding Blind Screen-Reader Users' Experiences of Digital Artboards
Anastasia Schaadhardt
UW Information School
Alexis Hiniker
UW Information School
Jacob O Wobbrock
UW Information School
Understanding Conversational and Expressive Style in a Multimodal Embodied Conversational Agent
Deepali Aneja
Adobe / UW Computer Science & Engineering
Rens Hoegen
University of Southern California
Mary Czerwinski
Microsoft
Voicemoji: Emoji Entry Using Voice for Visually Impaired People
Mingrui Ray Zhang
UW Information School
Ruolin Wang
University of California Los Angeles
Xuhai Xu
UW Information School
Qisheng Li
UW Computer Science & Engineering
Ather Sharif
UW Computer Science & Engineering
Jacob O Wobbrock
UW Information School
What Makes a "Bad" Ad? User Perceptions of Problematic Online Advertising
Eric Zeng
UW Computer Science & Engineering
Tadayoshi Kohno
UW Computer Science & Engineering
Franziska Roesner
UW Computer Science & Engineering
When Screen Time Isn’t Screen Time: Tensions and Needs Among Tweens and Their Parents During Nature-Based Exploration
Saba Kawas
UW Information School
Nicole S Kuhn
UW Information School
Kyle Sorstokke
UW Information School
Emily E Bascom
UW Information School
Alexis Hiniker
UW Information School
Katie Davis
UW Information School