Human-Computer Interaction and Design
University of Washington
Dub is an alliance of faculty and students across the University of Washington exploring Human-Computer Interaction and Design.

MIT names 3 Dub researchers “TR35 Young Innovators

Graduate student Tapan Parikh additionally won Humanitarian of the Year for his mobile tools for developing economies. Professor Tadayoshi Kohno was honored for his work in cryptographic systems security. Microsoft Research Scientist and UW Affiliate Professor Desney Tan was recognized for his work in brain-computer interfaces. 35 scientists and technologists across disciplines in academia and industry received the award.

UW LUTE presented with Diana Award for Communication Design

Congratulations to the UW Laboratory for Usability Testing and Evaluation (the LUTE lab), which was recently presented with the Diana Award. The biannual ACM SIGDOC Diana Award is for long-term contribution to the field of communication design.

More news...

Featured at CHI 2008
Full Papers

     Activity-Based Prototyping of Ubicomp Applications for Long-Lived, Everyday Human Activities
Yang Li and James A Landay
 

    Activity Sensing in the Wild: A field trial of UbiFit Garden
Sunny Consolvo, David McDonald, Tammy Toscos, Mike Chen, Jon Froehlich, Beverly Harrison, Predrag Klasnja, Anthony LaMarca, Louis LeGrand, Ryan Libby, Ian Smith, and James A Landay
 

     An Error Model for Pointing Based on Fitts' Law
Jacob O. Wobbrock, Ed Cutrell, Susumu Harada, and Scott MacKenzie
 

    CoSearch: A System for Co-located Collaborative Web Search
Saleema Amershi, and Merrie Morris
 

    CueFlik: Interactive Concept Learning in Image Search
James Fogarty, Desney Tan, Ashish Kapoor, and Simon Winder
 

    Demonstrating the Feasibility of Using Forearm Electromyography for Muscle-Computer Interfaces
Scott Saponas, Desney Tan, Dan Morris, and Ravin Balakrishnan
 

    e-IMCI: Improving Pediatric Health Care in Low-Income Countries
Brian DeRenzi, Neal Lesh, Tapan Parikh, Clayton Sims, Marc Mitchell, Werner Maokola, Mwajuma Chemba, Yuna Hamisi, David Schellenberg, and Gaetano Borriello
 

    Employing Patterns and Layers for Early-Stage Design and Prototyping of Cross-Device User Interfaces
James Lin and James A Landay
 

    Evaluating Visual Cues for Window Switching on Large Screens
Raphael Hoffman, Patrick Baudisch, and Daniel Weld
 

     Feasibility and Pragmatics of Classifying Working Memory Load with an Electroencephalograph
David Grimes, Desney Tan, Scott Hudson, Pradeep Shenoy, and Rajesh Rao
 

    Human-Aided Computing: Utilizing Implicit Human Processing to Classify Images
Pradeep Shenoy, and Desney Tan,
 

     Improving the Performance of Motor-Impaired Users with Automatically-Generated, Ability-Based Interfaces
Krzysztof Z. Gajos, Jacob O. Wobbrock, and Dan Weld
 

    Investigating Statistical Machine Learning as a Tool for Software Development
Kayur Patel, James Fogarty, James A Landay, and Beverly Harrison
 

    K-Sketch: A "Kinetic" Sketch Pad for Novice Animators
Richard C. Davis, Brien Colwell, and James A. Landay
[Video]
 

     Large Scale Analysis of Web Revisitation Patterns
Eytan Adar, Jaime Teevan, and Susan Dumais
 

    MySong: Automatic Accompaniment Generation for Vocal Melodies
Ian Simon, Dan Morris, and Sumit Basu
 
CHI Notes

    Access Control by Testing for Shared Knowledge
Michael Toomim, Xianhang Zhang, James Fogarty, and James A. Landay
 

    Predictability and Accuracy in Adaptive User Interfaces
Krzysztof Z. Gajos, Katherine Everitt, Desney Tan, Mary Czerwinski, and Daniel Weld
 

    The Personal Project Planner: Planning to Organize Personal Information
William Jones, Predrag Klasnja, Andrea Civan, and Michael Adcock
 

Complete list of CHI 2008 publications from DUB

Featured at IUI 2008

    Recovering from Errors during Programming by Demonstration
Jiun-Hung Chen and Daniel Weld
 

    Transcendence: Enabling a Personal View of the Deep Web
Jeffrey P. Bigham, Anna C. Cavender, Ryan S. Kaminsky, Craig M. Prince, and Tyler S. Robison
 

    TrueKeys: Identifying and correcting typing errors for people with motor impairments
Shaun K. Kane, Jacob O. Wobbrock, Mark Harniss, and Kurt L. Johnson
 
Featured at Group 2007

    Community, Consensus, Coercion, Control: CS*W or How Policy Mediates Mass Participation
Travis Kriplean, Ivan Beschastnikh, David W. McDonald and Scott A. Golder
 

    Value tensions in design: The value sensitive design, development, and appropriation of a corporation's groupware system.
Jessica Miller, Batya Friedman, Gavin Jancke and Brian Gill
 

    Physical Access Control for Captured RFID Data
Travis Kriplean, Evan Welbourne, Nodira Khoussainova Vibhor Rastogi, Magdalena Balazinska, Gaetano Borriello, Tadayoshi Kohno and Dan Suciu
 
Featured at ASSETS 2007

    A comparison of area pointing and goal crossing for people with and without motor impairments
Jacob O. Wobbrock and Krzysztof Z. Gajos
 

    Automated tactile graphics translation: in the field
Chandrika Jayant, Matt Renzelmann, Dana Wen, Satria Krisnandi, Richard Ladner, and Dan Comden
 

    Barrier Pointing: Using Physical Edges to Assist Target Acquisition on Mobile Device Touch Screens
Jon Froehlich, Jacob O. Wobbrock and Shaun K. Kane
 

    Variable frame rate for low power mobile sign language communication
Neva Cherniavsky, Anna C. Cavender, Richard E. Ladner, and Eve A. Riskin
 

    VoiceDraw: A Hands-Free Voice-Driven Drawing Application for People with Motor Impairments
Susumu Harada, Jacob O. Wobbrock and James A. Landay
 

    WebinSitu: A Comparative Analysis of Blind and Sighted Browsing Behavior
Jeffrey P. Bigham, Anna C. Cavender, Jeremy T. Brudvik, Jacob O. Wobbrock and Richard E. Ladner
 
Featured at UIST 2007
Full Papers

    SketchWizard: Wizard of Oz Prototyping of Pen-Based User Interfaces
Richard C. Davis, T. Scott Saponas, Michael Shilman and James A. Landay
[Video]
 

    Assieme: Finding and Leveraging Implicit References in a Web Search Interface for Programmers
Raphael Hoffmann, James Fogarty, and Dan Weld
 

    Relations, Cards, and Search Templates: User-Guided Data Integration and Layout
Mira Dontcheva, Steven M. Drucker, David Salesin and Michael Cohen
[Video]
 

    Automatically Generating User Interfaces Adapted To User's Motor And Vision Capabilities
Krzysztof Z. Gajos, Jacob O. Wobbrock and Daniel S. Weld
 

    Gestures without libraries, toolkits or training: A $1 recognizer for user interface prototypes
Jacob O. Wobbrock Andrew D. Wilson and Yang Li.
 
Featured at HCII 2007

    Mobile Social Software for the Developing World
Beth Kolko, Erica Johnson, and Emma Rose
 
Featured at WWW 2007

    Communication as Information-Seeking: The Case for Mobile Social Software for Developing Regions
Beth Kolko, Emma Rose, and Erica Johnson
 

    Design Challenges and Principles for Wizard of Oz Testing of Location-Enhanced Applications
Yang Li, Jason I. Hong and James A. Landay
 


More publications...

Downloads

ActivityDesigner
ActivityDesigner: Activity-Based Prototyping of Ubicomp Applications
Version 1.0 Beta 10 now available, including Linux and Mac OS X!

ActivityDesigner is a suite of tools for prototyping and testing ubiquitous computing applications in situ. It allows designers to incorporate large-scale, long-term human activities as a basis for design. It speeds up the design of ubicomp applications by providing integrated support for modeling, prototyping, deployment and in situ testing. ActivityDesigner prototypes can run on various target platforms including mobile phones.
more >>

 

SUPPLE
SUPPLE: Automatically Generating User Interfaces
Version 1.0 now available, including Linux and Mac OS X!

SUPPLE is an application and device-independent system that automatically generates user interfaces for a wide variety of display devices from a single abstract functional model. Written in Java, it works on Linux, Mac OS X, Windows and PocketPC operating systems.
more >>

 

DENIM
DENIM: Sketching Web Sites
Version 2.0 now available, including Mac OS X!

DENIM is a system that helps web site designers in the early stages of design. DENIM supports sketching input, allows design at different refinement levels, and unifies the levels through zooming.
more >>

 

Topiary
Topiary: Prototyping Location-Enhanced Applications
Version 1.0 now available

Topiary is a tool for prototyping location-enhanced applications. Topiary allows designers to model location contexts via an Active Map, to specifying location-enhanced interactions via storyboards and to easily test a design via a Test workspace, using the Wizard of Oz technique or the real sensor input.
more >>

More Downloads: Papier-Mâché | Quill | SATIN | SUEDE


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